using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_543 : SimTemplate //* 黑暗附体
	{
		//对一个友方角色造成$2点伤害.发现一张恶魔牌.
		
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            if (target != null) p.minionGetDamageOrHeal(target, 2);
			p.drawACard(CardDB.cardName.flameimp, ownplay, true);
		}
	}
}